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本文将追溯游戏机安全演进史:从毫无防护的蛮荒时期,到防御体系日益复杂的数十年历程,直至采用敏感设备安全技术的现代系统——同时展现研究者与爱好者如何持续突破重围。,推荐阅读搜狗浏览器获取更多信息
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Finally, to wrap all this up ... I no longer use Windows to develop my games (aside from testing). I feel like this is in line with my general philosophy around using open source, cross-platform tools and libraries. I have found Windows increasingly frustrating to work with, their business practices gross, and their OS generally lacking. I grew up using Windows, but I switched to Linux full time around 3 years ago. And frankly, for programming video games, I have not missed it at all. It just doesn't offer me anything I can't do faster and more elegantly than on Linux.